Description

The Holy Country is a theocracy in the magical world of Glorantha. It occupies the eastern part of the Region of Maniria, on the southern coast of Glorantha's northern continent Genertela.

The Holy Country has always been a crossroads with many different cultures interacting and meeting. To its north the Dragon Pass region forms the only major entry into the central part of Genertela from the south, to its east the magical land of Prax dominates the tribes of the vast Wastes further east, and to its west the great Malkioni countries can be reached via trade routes both overland and along the shore. To its south lies the great Homeward Ocean in the centre of Glorantha.

The Holy Country has a long history of different cultures cooperating and fighting, reaching back even before Time.

Inhabitants

The population of the Holy Country varies from its subkingdoms. Most of the inhabitants are humans, but there are sizeable troll and merman cultures as well as minor other nonhuman populations.

The human cultures differ strongly from subkingdom to subkingdom, but they share a common urban culture in the major cities. In addition to the native cultures members of several external cultures have settled in the larger cities, making them extremely cosmopolitan.


Population of the Holy Country

Humans
Caladraland 450,000
Esrolia 1,800,000
God Forgot 50,000
Heortland 500,000
Rightarm Isles 30,000
Shadow Plateau 2,000
Total: 2,832,000
Nonhumans
Pygmies (Wasp Riders) 5,000
Wind Children 8,000
Trolls, Shadow Plateau 90,000
Trolls, Troll Woods 30,000
Ludoch, Rightarm Isles 35,000
Newtlings, Mirrorsea Bay 25,000
Ducks 10,000
Scorpionmen 15,000
Total: 218,000

Culture:

Mostly Theyalan culture, but with heavy modifications. Apart from religious differences, the six major subkingdoms underlie outside influences. One of the strongest influences is the unification of the Sixths, embodied in the person of the Pharaoh or Godking. Other strong influences are Malkionism and the encroaching Lunar Way. The larger cities have a more or less cosmopolitan culture with lots of foreign influences, often just superficially following the culture of the surrounding lands.

Languages:

Theyalan and nonhuman languages. Heortlander is a Manirian dialect of the Theyalan language with a few Western and Stormspeech influences, Esrolian has Aldryami, Darktongue and Earthspeech influences, Caladrian has strong Firespeech influences, and Kitori is a creole of Darktongue and Theyalan. The Islander dialect of Boatspeech has Ludoch and a few Waertagi elements, and the God Forgot language is a creole of Theyalan and Brithini. The newtlings, Ludoch, trolls, wind children and other non-humans speak dialects of their racial languages. The large cities speak a creole of all the surrounding languages, which amounts to a Theyalan dialect with Western influences and numerous non-human loan-words.

Gouvernment:

The Holy Country as a whole is a theocracy with a living demigod - known as the Pharaoh or the Godking - as its ruler. The six greater subkingdoms all have a mundane leader taking a seat on the council of the Six, as the Pharaoh's Full Council is called which assembles each Sacred Time in the City of Wonders. These are the High Admiral of the Boats for the Rightarm Isles, the Ruling Talar of Talar Hold for God Forgot, an elected Matriarch out of the queens of Esrolia, the President of Caladraland and the King of Heortland.

Apart from the larger kingdoms, there are several smaller regions, often of mixed population, which are directly subject to the Pharaoh. These include the Barony of Karse, the city-state of Rhigos, the Kitori Tribe, and the land of Porthomeka.

Religion:

Five of the Sixths are elementally oriented: Heortland follows the Orlanthi Storm pantheon, Esrolia the Earth pantheon, Caladraland the Fire pantheon (Lodril, Caladra and Aurelion), the Rightarm Islands the Sea pantheon, and the Shadow Plateau the Darkness pantheon. The People of God Forgot on the Leftarm Isles follow no theist religion, but have embraced a variant of the Brithini Way.

Of course this is a gross over-simplification. There are several religions not directly associated to various of these pantheons which still receive worship almost throughout the Holy Country, like the cults of Humakt, Lhankor Mhy and Chalana Arroy. In the cities there is often a city cult with a minor city deity but a whole bunch of associate deities, usually taken from the surrounding pantheons. And there is the state-bearing worship of the Pharaoh/Godking, which provides magical tribute as well as physical tithes.